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Nina Davies: Image Syncers

A green hoodie mounted on a white wall, with an illegible AI-generated slogan and a digitally generated 'face' under the hood. A wire trails down the wall from the hoodie's waist.

Nina Davies: Image Syncers Audio guide

Phantasmagoria: Stop 2

Nina Davies, an artist working in video with a background in dance, talks about her genre- and artform-spanning project Image Syncers.

Audio description for Nina Davies: Image Syncers read by Phantasmagoria: Stop 2

Transcript

Stop 2.

Hi, my name is Nina Davies and I’m an artist who works primarily in video, but I have a history of being a dancer. So the research subject of a lot of my work is popular dance-based practices or emerging dance-based practices that I see arising in popular culture and online spaces. And I consider these dances as if they were traditional dances of the future.

As part of this show Phantasmagoria, I’m showing my project Image Syncers, which started in 2025. I’m showing three components of this project, which are the moving image work and the hoodies, which are costumes that were used in the film and performances of the work. And they’re turned into sort of sculptural objects installed on the wall with hologram fans coming out of the hoods.

The hoodies are made from a sort of vinyl like material. Each hoodie is a different colour. We have a grey one, a sort of pink hoodie, a pale blue hoodie, and a sort of khaki green and cream coloured hoodie. The faces on the holograms protruding out of the hood. There are faces of the characters who are all different performers who I worked with in Vancouver, Canada. And each face is different. And for each of these films, I worked with the performers to appear as if they looked like they were moving like a deep fake. On the front of the hoodie. There is some text which you can’t quite read, and it is inspired by the way that AI images recreate language and garble it, or make it look like it’s an amalgamation of loads of languages in one.

As well as the hoodies, I’m showing three bags made from a transparent or translucent plastic, so you can see the contents of what’s inside the bag. And inside the bag is some of this material that was used for the hoodies, which is like a vinyl material, and on top of the vinyl material is the sort of sculptural hand props which are used by the performers in the film to appear as if their hands are AI generated. So that would consist of extra fingers or a weird sort of ball of chaotic fingers moving in different directions. And in the backpack, which is the larger of the three bags, there is like a double ended hand sculpture. And inside each of the bags there is an iPhone playing a different film. One of the phones in the smaller, over the shoulder bag is showing a video of one of my performers pretending to be a sort of TikTok live streamer, and to appear as if they look like an AI assistant. We did a lot of face choreography to make it look as if they didn’t quite look real.

Complementing these sorts of sculptural works is my video essay, which is a fictional film. So like with most of my work, I usually look at emerging dance practices that are coming out of social online spaces, like social media platforms like TikTok or video game emote culture. And I usually ask the question of, why are people moving like this today?

When I’m exhibiting my work, I really want them to feel like it’s real. So I really view the sculptural elements of my practice as if they’re artefacts. I want people to be considering these dance practices, not just as fun things that just exist online or as humorous moments in time that will fade away. But I think I really want people to consider how our bodies are part of these sorts of new technological systems, and when they’re introduced into our everyday life, how does that change us?

This is the end of Stop 2.

Exhibition

Find out more about Phantasmagoria: Folkloric Sculpture for the Digital Age, an exhibition bringing together a new generation of artists who explore how digital technologies are reshaping what sculpture can be, and how it can be used to tell stories about our past, present, and future.

Phantasmagoria: Folkloric Sculpture for the Digital Age
A futuristic or alien room, featuring wall-mounted display screens showing images of human and alien faces. The walls and other surfaces look to be made of a dark metal, lit by neon greens and reds.

Exhibition

Phantasmagoria: Folkloric Sculpture for the Digital Age

Learn more

Sculpture Galleries
Henry Moore Institute, Leeds

Audio guide

Discover more works in the exhibition with our audio guide.